Modeling & Texturing a Dinosaur for Production | Complete Edition

Video Tutorials, Courses

Modeling & Texturing a Dinosaur for Production | Complete Edition
FlippedNormals
Duration: 10h 3m | Project Files Included | Video: 1920x1080, 44kHz | 7.2 GB
Genre: eLearning | Language: English

Learn how to model and texture a full dinosaur from start to finish!


You'll gain extremely valuable industry knowledge and can be applied to any project, from VFX to real-. Covering concept sculpting in ZBrush, doing retopo in 3D Coat, detailing the dinosaur with custom alphas, UV mapping, polypainting in ZBrush, painting in Substance Painter, exporting maps and finally rendering in Marmoset Toolbag.

Software 3D-Coat, Marmoset Toolbag, Maya, Photoshop, Substance Painter, ZBrush

MODELING CHAPTER LIST

00 - Overview

01 - Uvs

02 - Project Details to Low polymesh

03 - Colors Part 1

03 - Colors Part 2

03 - Colors Part 3

04 - Export everything

05 - Tweaking Texture in Substance Painter

06 - Rendering

TEXTURING CHAPTER LIST

00 - Overview

01 - References

02 - Blockout

03 - Overpainting

04 - Layer Sculpting - Part 1

04 - Layer Sculpting - Part 2

04 - Layer Sculpting Part 3

05 - Creating Alphas

06 - Details Part 1

06 - Details Part 2

06 - Details Part 3

07 - Retopology - Part 1

07 - Retopology Part 2

08 - Posing

09 - Set Ideas





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