Spring RSocket

Video Tutorials, Courses

Spring RSocket
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 137 lectures (9h 35m) | Size: 4 GB

Reactive Socket aka rSocket is a binary protocol & one of the hottest technologies in the recent years from Netflix.


Reactive Application Series - Part 3: Develop Reactive Microservices With RSocket

RSocket From Scratch

RSocket Spring Boot Integration

Reactive Microservices

RSocket Routing

RSocket Security

SSL / TLS

RSocket Load Balancing

RSocket Various Interaction Models

Java Reactive Programming

Comfortable With Indian Accent

It provides Reactive-Streams support for client and server communication. It enables us to develop fully non blocking asynchronous Microservices.

What are the advantages of using RSocket

RSocket is a binary protocol works at layer 5/6 - It is a lot faster compared to HTTP which works at network layer 7.

RSocket uses Persistent TCP connection. (Server can also call Client)

RSocket supports Reactive Streams. (non-blocking and asynchronous communication between client and server applications).

Provides various interaction models along with standard Request and Response model.

RSocket Interaction Models:

Request Response: Standard request and response model.

Fire and Forget: Fire-and-forget is a request/response that is useful when a response is not needed. It allows for significant performance optimizations, not just in saved network usage by skipping the response, but also in client and server processing as no bookkeeping is needed to wait for and associate a response or cancellation request. This interaction model is useful for use cases such as non-critical event logging.

Request Stream: A single request which can produce multiple responses. For example Google Search - a single keyword search could result millions of search results. We can use Request Stream model to provide streaming responses to the caller. The caller can cancel responses at any .

Request Channel (Bi Directional Streaming): Client/Server or Server-to-Server interact with streaming requests and responses. We can develop Games!! We will develop one in this course.

What will you learn from this course

By the end of this course, You would be comfortable with,

RSocket

Spring Integration

RSocket Routing

Various interaction models and its usage

Connection setup

Managing Connections

Cancellation

Application Flow Control

Disposing Connections

Connection Retry

Session Resumption

Server Calling Clients

Peer to Peer messaging

Server calling client

Error Handling

onerrorReturn

defaultIfEmpty

@MessageExceptionHandler

Metadata Push

SSL / TLS

Connection Level Authentication and Authorization

Request Level Authentication

Load Balancing

Server side

Client Side

A lot of hands on with Java Reactive Programming

Developing Microservices

Developing CRUD applications

Integration with Spring Data Reactive MongoDB

Client Server Game as Assignment

Server Sent Events

Any Developer / Architect who is interested in Microservice Development / Architecture



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