Rattan Rocker | A Complete Game Asset Workflow

Video Tutorials, Courses

Rattan Rocker | A Complete Game Asset Workflow
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 25 lectures (9h 57m) | Size: 8.3 GB

Learn the full game asset pipeline through modeling a game-ready asset!


Full workflow of a game-asset's production lifecycle

Modeling efficiently and non-destructively using modifiers

UV Unwrapping tools, tips and tricks

Flexible, reusable texture and material development in the Substance Suite

High quality portfolio renders in Blender and Marmoset Toolbag

An introductory knowledge of navigating and working in Blender, Substance Designer and Substance Painter will greatly help

If you have ever been interested in learning how to create game-ready assets using efficient, non-destructive workflow techniques then this is the course you've been looking for! In this course, we will cover the entire game asset workflow from start to finish. We will model, unwrap, texture and finally render out a game-ready rocking horse asset that will also look great for your game-art portfolio.

In this course, you will also learn:

Two free Blender add-ons to speed up your workflow

Non-destructive modeling and texturing techniques for flexible designs

The complete creation of 3 seamless, high-quality materials using Substance Designer

Texture development and authoring using Substance Painter

Shooting portfolio renders using both Blender and Marmoset Toolbag 4

Over our 10 hours together, we will get to rapidly develop our rocking horse asset from initial concept to completed piece. We will learn various modifiers within Blender 3D to quickly iterate on our designs and walk through how we can efficiently unwrap our model for high-quality textures. Using Substance Designer, we will create 3 materials entirely from scratch which we can then add to our material library in Substance Painter for re-use later on any project we choose! Finally, we will use Blender and Marmoset Toolbag 4 to capture excellent renders of our hard work to be able to show our friends, family and future employers exactly how great our game development skills are!

Bner 3D Game Artists looking to beef up their portfolio and get comfortable with an industry game asset workflow



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