Fundamentals of Texturing in Blender

Video Tutorials, Courses

Fundamentals of Texturing in Blender
CGCookie
Duration: 6 chapters, 40+ lessons | Video: 1920x1080, 48kHz | 4.3 GB
Genre: eLearning | Language: English

How does texturing work in Blender


From image textures and mapping to PBR and procedural texturing, this video course will teach you how to texture any 3d model.

Texturing in Blender is a huge topic

We'll cover all of it in this course!

As always, we'll take it step-by-step, in bite-sized lessons that you can process and with plenty of hands-on exercise along the way.

What is a texture An image mapped to 3D surface

In older video games or games like Minecraft, the line between geometry and images is pretty obvious.

In newer games or in visual effects shots though, it's a bit less clear where to draw the line.

With bigger production budgets and faster computers, geometry got waaaay more detailed. At the same , there are now new types of complex textures.

So where does modeling end and texturing being That's going to be different for every project.

How do you Texture a Brick Wall

If I asked you to create a brick wall in Blender, should you model bricks - or use a brick texture on a plane

You could decide either way depending on the circumstances.

For this course, I'll just assume that anything you haven't modeled is what you need to texture.

Here is how you can create the textures:

a) use photos (found online, or your own)

b) use procedural textures

c) paint the textures

d) useda combination of all of the above.

In this course, you'll learn how to do just that!

6 chapters, 40+ lessons on texturing

Chapter 1: Introduction to Texturing in Blender

WTH are textures, anyway

In the intro video, we will go over what textures are - and that you probably know more about them than you think (hello, Minecraft!).

Chapter 2: Image Textures and Mapping

how Blender saves and loads images

what texture coordinates are (and how you can use them to manipulate textures)

how to apply 2D image textures to 3D objects using UV unwrapping, and how to solve common UV problems.

Chapter 3: Digital Color

the basics of digital color - and why it's crucial to texturing

color management

blend modes and color material nodes

how file formats affect color and the quality of your images

Chapter 4: PBR Texturing

physically-based shading

focusing on textures you'll need to create

Chapter 5: Procedural Texturing

how to combine shader nodes together

create procedural effects from the ground up

Challenge: Create a Lava Shader

At this point in the course, you will have enough skills to create the infamous lava shader.

Sizzle!

Chapter 6: Texture Painting

how to prepare your model for painting

how to use the brush system in Blender

how to paint with layers

Challenge: Paint a Low Poly Axe by Hand

We'll switch it up with another small project.

This , I'll walk you through painting a low poly ax by hand using nothing but the default Blender brush.

Chapter 7: The Complete Texturing Workflow

Before we finish things off, you will learn:

texturing workflow tips

a look at intermediate topics, like trim sheets, decals, texture baking, and more.

Challenge: Texture a Motorcycle

The final challenge will be to take a motorcycle model and make it look amazing by texturing it.

This course builds off all the other fundamentals courses, so you can watch those first if you'd like or jump right in.




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