Sculpting CG Creatures In Zbrush Tsathoggua

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Sculpting CG Creatures In Zbrush Tsathoggua
Published 2/2015
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.49 GB | Duration: 5h 31m


Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
What you'll learn
Sculpt a complex monster bust using ZBrush
Master ZBrush's features for creating large and small surface details
Requirements
Pixologic's ZBrush sculpting software
Description
For this course, we explore Dynamesh sculpting in ZBrush and we're continuing our cosmic entity series by working on Tsathoggua, one of the Old Gods and rival of Cthulhu. We'll be delving into dyamesh by first adding basic foundational shapes, and then expanding on those foundations to further create the warty details that best fit this frog-like creature. We'll then use a combination of alphas, layers and several different brushes to achieve all the final details that make up the swampish visage that is none other than Tsathoggua! (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.
Overview
Section 1: Blocking in the Major Forms of the Character
Lecture 1 Introduction
Lecture 2 Beginning Dynamesh Sculpting
Lecture 3 Working on the Torso and Head
Lecture 4 Importing the Tongue and Reworking It
Lecture 5 Creating an Arm
Lecture 6 Tweaking Proportions and Torso Sculpting
Lecture 7 Further Adjustments and Creating Teeth
Section 2: Beginning to Refine the Bust
Lecture 8 Introduction
Lecture 9 Reproportioning the Model
Lecture 10 Mouth Work and Layering Wrinkles
Lecture 11 Tweaking the Ears and Adding Venom Sacs
Lecture 12 Creating a Custom Alpha and Stomach Work
Lecture 13 Adding Structures to the Tongue
Lecture 14 Adding Tentacles for Arms
Section 3: Improving the Mouth and Wings
Lecture 15 Introduction
Lecture 16 Adding New Appendages
Lecture 17 Tongue Work
Lecture 18 Creating New Gums
Lecture 19 Creating Teeth for Gums
Lecture 20 Creating Secondary and Lower Dentitia
Lecture 21 Begin Detailing of Grasping Wings
Lecture 22 Further Detailing on Grasping Wings
Section 4: Fine Details and Wrapping up the Character
Lecture 23 Introduction to Fine Details
Lecture 24 Beginning Final Alpha Details
Lecture 25 Final Teeth Work
Lecture 26 Tongue Work and Final Details
Lecture 27 Finishing the Wings and Closing
Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters


Homepage
https://www.udemy.com/course/3dmotive-sculpting-cg-creatures-in-zbrush-tsathoggua/




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