3D Texturing With Substance Designer And Substance Painter

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3D Texturing With Substance Designer And Substance Painter
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 484.54 MB | Duration: 1h 56m


Learn to create materials for a sample game asset using both Substance Designer and Substance Painter!
What you'll learn
Learn to create your own materials and dynamic textures using both Substance Painter and Substance Designer
Requirements
Allegorithmic's Substance Designer and Substance Painter
Marmoset Toolbag
Description
In this course, Emiel Sleegers is going to be walking you through the process of texturing a suitcase asset using both Substance Designer and Substance Painter. For starters, he will show how to setup your scene properly in both Marmoset and Substance Designer, and from there will be using a combination of both Substance Designer and Substance Painter to to create the material and fine details of the texture before taking the final result back into Marmoset where everything will be rendered. If you've ever been curious about the power of these new software tools, look no further!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.
Overview
Section 1: Learning the Basics
Lecture 1 Course Promo and Intro
Lecture 2 Introduction to Substance Designer
Lecture 3 Making a Basic Metal Material
Lecture 4 Refining the Metal Material
Lecture 5 Making a Leather Material
Section 2: Refining Materials and Detailing
Lecture 6 Introduction
Lecture 7 Making the Metal Damage
Lecture 8 Intro Substance Painter and Painting Damage
Lecture 9 Finishing Up With the Final Texture
Lecture 10 Refining the Materials and Final Presentation
Lecture 11 Bonus Lecture: Further Learning with 3dmotive
Beginner to Intermediate 3d artists looking to improve their texturing and materials pipeline with these new tools


Homepage
https://www.udemy.com/course/3d-texturing-with-substance-designer-and-substance-painter/




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