Udemy - How to create a movie in Unreal Engine 4 using Metahuman

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Udemy - How to create a movie in Unreal Engine 4 using Metahuman
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.41 GB | Duration: 1h 16m
What you'll learn


How to create CG animation inside Unreal Engine 4
Unreal Engine 4 Metahuman
Create a movie in unreal engine 4 using metahuman
Metahuman Creator
Requirements
Recommended Requirements: The specs below are what is recommended by Epic Games for Metahuman. Definitely try to see if you can run Unreal Engine first before purchasing this course.
Metahuman Creator App is still in beta phase and need to request to access.
IOS Device with Truedepth Camera for livelink face app (check firewall on computer to make sure its not blocking IOS device)
Windows 10, build 1902 or later, that supports DirectX 12
A ray-tracing-capable NVIDIA graphics card
Unreal Engine 4.26.1 or later installed.
Description
So you are seeing Metahumans everywhere and want to join in the fun but have no idea where to start? Well I think I made the course just for you. In the span of 1 hour, I will teach you what you need to get started with creating a movie in Unreal Engine 4 using Metahumans. See below for hardware requirements and course outline. Please read carefully.
Recommended Requirements: The specs below are what is recommended by Epic Games for Metahuman. Definitely try to see if you can run Unreal Engine first before purchasing this course.
-Metahuman Creator App is still in beta phase and need to request to access.
-Unreal Engine 4.26.1 or later installed
-Basic knowledge of Unreal Engine 4
-IOS Device with Truedepth Camera for livelink face app (check firewall on computer to make sure its not blocking IOS device)
-Windows 10, build 1902 or later, that supports DirectX 12
-A ray-tracing-capable NVIDIA graphics card
-Bonus Lecture Requires Reallusion Character Creator 3 (Optional)
Course Outline by Parts.
Part 1: *Need to ask Epic for access to the Metahuman Creator App*
Metahuman Creator App Overview
Part 2:
Download/Install Quixel Bridge and Megascan Plugin (FREE with Epic Games Account)
Choosing a premade Metahuman Character in Bridge
Creating a new project
Download/Install Rural Australia Environment (free as of 24 April 2021)
Changing defaultengine.ini
Downloading/Importing Megascan asset
Fix texturestreaming oversize error
Part 3:
Force Level of Detail
Download free animation pack from Epic Marketplace
Setting up skeleton from animation pack
Importing premade Metahuman Character in the scene
Changing level of detail of Metahuman
Setting up the skeleton of the Metahuman for retargeting to downloaded animation
Part 4:
Retarget downloaded animation to Metahuman Character
Creating a movie sequencer
Adding Metahuman to sequencer
Using retarged animation to Metahuman in sequencer
Setting up livelink face app to capture facial animation of metahuman using IOS device (free from ios store)
Recording facial animmation with livelink faceapp
Importing motion capture animation (fbx included in the project files)
Setting up motion capture skeleton for retargeting
Setting up Metahuman skeleton for retargeting to motion capture animation
Retargeting motion capture date to Metahuman character
Combining facial capture from livelink face app and body motion capture animation
Turning off autoexposure
Creating/Setting up Basic lights
Creating/Setting up a Basic camera
Part 5:
Finessing lighting
More camera settings
Turning on motion blur
Fixing facial capture using control rig
Adding audio to sequencer
Exporting movie using movie render queue
Part 6 (Optional and requires Reallusion Character Creator 3 and paid animation from Epic Marketplace)
Use Character Creator 3 Clothes with Metahuman
Fixing extra neck mesh issue (Thanks to realtimemayhem for the tip)
Retargeting paid animation to newly Clothed Metahuman Character
Who this course is for:
Beginner Unreal Engine 4 users
Metahuman Users
Epic Games Metahuman Creator Users
Unreal Engine 5 users

Homepage
https://www.udemy.com/course/how-to-create-a-movie-in-unreal-engine-4-using-metahuman/


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