Unreal Engine Asset - Ghost Town VOL.8 - Crossroad Generator v5.2+

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Unreal Engine Asset - Ghost Town VOL.8 - Crossroad Generator v5.2+


Introducing the Crossroad Generator designed for Unreal Engine 5. This tool is tailored to produce realistic and dynamic procedural road infrastructures for your game or cinematic projects. The Crossroad Generator, functioning as a blueprint-based actor in Unreal Engine, offers a range of features to enhance and accelerate your road-building process. With just a few clicks, you can effortlessly create a complex road system that would typically require hours of manual placement of individual assets in your scene.

Key Features of the Crossroad Generator:

Blueprint generator loaded with high-quality modules covering various road and crossroad types.
Unique road snapping system.
Automatic spawning system that facilitates precise placement and alignment of roads that ensures a tight and orderly arrangement.
Custom grouping system.
Easy creation of crossroads, roads, bridges, power lines, road signs, curbs, sidewalks, guardrails, and more with a few clicks.
Modules offer customizable settings and mesh variations.
Integration with landscape deformation and road projection options.
Advance settings enabling material overrides, collisions, shadow casting, and culling distance for game optimization.
Simple UI

Combine the Crossroad Generator with the Procedural Content Generation (PCG) framework in Unreal Engine for even more possibilities. Use Quixel Megascans assets to populate scenes quickly, adding foliage, leaves, grass, and trees for realistic environments.

Technical Details

279 Meshes (including variations)
High quality and fidelity texture sets – 4k textures
Master material setup that control all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Optimized for games
Free of all legal issues / custom made

Collision: Yes, Complex Collisions

Vertex Count: 150 – 125 000

LODs: Yes / automatically generated

Blueprints: Yes / 2 Actor BPs

Master Material: 11

Material Instances: 133

Number of Textures: 165

Texture Resolutions: 4096x4096 px

Virtual texture support: Yes Version: 5.2+
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