Unity Tools Bakery - GPU Lightmapper v1.9501

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Unity Tools Bakery - GPU Lightmapper v1.9501



Supported Unity versions: 5.6.0 or higher.


Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive.

Features:

- Physically correct baked lighting. All results were compared against Mitsuba offline renderer.

- Performance: uses GPU for ray-tracing.

- Can take advantage of (but not requires) RTX hardware.

- Uses NVidia AI Denoiser to remove noise, powered by deep learning.

- Fixes common baking artifacts, such as lighting leaks and UV seams.

- Global Illumination (supports custom shaders).

- Sky lighting (HDRI or color).

- Emissive textured meshes.

- IES Lights.

- Directional, point, spot light sources.

- Materials: supports albedo, emissive, opacity.

- Can produce both complete and indirect lightmaps, or even mix both per-light.

- Can produce shadowmasks.

- Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse.

- Light probes.

- Can bake 3D textures as well.

- Automatic atlas packing.

- Supports Mesh Renderers, Skinned Meshes and Terrains.

- Supports LODs.

- Supports baked prefabs.

- Real-time ray traced preview can be additionally installed. Version: 1.9501



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