DEMO
This system uses points on the actor’s skeletal mesh to pinpoint the actor. For example, the entire character can be behind a wall but part of his hand will look out from around the corner, then the NPC Eyes System will find him.
Features:
Works in the background thread for the best performance.
This system uses points on the actor’s skeletal mesh to pinpoint the actor.
All code is written in C ++
Doesn’t require knowledge of C ++
Code Modules:
NPCEyesSightComponent(Type: Runtime)
NPCEyesPoints(Type: Runtime)
Asset version: 4.26
Original_Link_https://unrealengine.com/marketplace/en-US/product/npc-eyes-sight-system
With our collection game assets 3D models, you can download NPC Eyes Sight System Unity or Unreal Engine-ready resources to enhance your game design process. We understand the importance of having right tools at your disposal, which is why we've curated a diverse selection of assets to cater to every genre and style
This system uses points on the actor’s skeletal mesh to pinpoint the actor. For example, the entire character can be behind a wall but part of his hand will look out from around the corner, then the NPC Eyes System will find him.
Features:
Works in the background thread for the best performance.
This system uses points on the actor’s skeletal mesh to pinpoint the actor.
All code is written in C ++
Doesn’t require knowledge of C ++
Code Modules:
NPCEyesSightComponent(Type: Runtime)
NPCEyesPoints(Type: Runtime)
Asset version: 4.26
Original_Link_https://unrealengine.com/marketplace/en-US/product/npc-eyes-sight-system